Tartalomjegyzék
Table of contents
Videos
  • RULE ONE – THE GAME
  • RULE TWO – COURT AND EQUIPMENT
    • 3. Equipment
  • RULE THREE - TEAMS B-1
  • RULE FOUR - PLAYING REGULATIONS A-10 B-29
  • RULE FIVE - VIOLATIONS A-8 B-18
  • RULE SIX - FOULS A-7 B-10
  • RULE SEVEN - GENERAL PROVISIONS B-1
  • RULE EIGHT - REFEREES, TABLE OFFICIALS, COMMISSIONER: DUTIES AND POWERS A-1 B-2
  • APPENDIX A-B-C-D-E-F
00:00:21
 
Ball gets stuck, arrow shows for defensive team, 24 seconds
00:00:34
 
Ball hits ring, jump ball situation, 14 sec
 (Advanced)

The shot clock operator shall be provided with a shot clock which shall be:

50.1.

Started or restarted when:

  • On the court a team gains control of a live ball. After that, the mere touching of the ball by an opponent does not start a new shot clock period if the same team remains in control of the ball.
  • On a throw-in, the ball touches or is legally touched by any player on the court.
50.2.

Stopped, but not reset, with the remaining time visible, when the same team that previously had control of the ball is awarded a throw-in as a result of:

• A ball having gone out-of-bounds.

• A player of the same team having been injured.

• A technical foul committed by that team.

• A jump ball situation (not when the ball lodges between the ring and the backboard). 

• A double foul.

• A cancellation of equal penalties on both teams.

Stopped, but also not reset, with the remaining time visible, when the same team that previously had control of the ball is awarded a frontcourt throw-in and 14 or more seconds are displayed on the shot clock as a result of a foul or violation.

50.3.

Stopped and reset to 24 seconds, with no display visible, when:

• The ball legally enters the basket.

• The ball touches the ring of the opponents' basket and it is controlled by the team that was not in control of the ball before it has touched the ring.

• The team is awarded a backcourt throw-in:

     – As the result of a foul or violation (not for the ball having gone out-of-bounds).

     – As the result of a jump ball situation for the team that previously did not have the control of the ball.

     – The game is stopped because of an action not connected with the team in control of the ball.

     – The game is stopped because of an action not connected with either team, unless the opponents would be placed at a disadvantage.

• The team is awarded free throw(s).

50.4.

Stopped and reset to 14 seconds, with 14 seconds visible, when:

• The same team that previously had control of the ball is awarded a frontcourt throw-in and 13 seconds or less are displayed on the shot clock:

   ▬ As the result of a foul or violation (not for the ball having gone out-of-bounds).

   ▬ The game being stopped because of an action not connected with the team in control of the ball.

   ▬ The game being stopped because of an action not connected with either team, unless the opponents would be placed at a disadvantage.

• The team that previously did not have the control of the ball shall be awarded a frontcourt throw-in as a result of a:

   ▬ Personal foul or violation (including for the ball having gone out-of-bounds),

   ▬ Jump ball situation.

• A team shall be awarded a throw-in from the throw-in line in its frontcourt as a result of an unsportsmanlike or disqualifying foul.

• After the ball has touched the ring on an unsuccessful shot for a goal (including when the ball lodges between the ring and the backboard), an unsuccessful last free throw, or on a pass, if the team which regains control of the ball is the same team that was in control of the ball before the ball touched the ring.

• The game clock shows 2:00 minutes or less in the fourth quarter or in each over¬time following a time-out taken by the team that is entitled to the possession of the ball from its backcourt and the head coach decides that the game shall be resumed with a throw-in for his/her team from the throw-in line in the team’s frontcourt and 14 seconds or more are displayed on the shot clock at the time when the game clock was stopped.

50.5.
02

Switched off, after the ball becomes dead and the game clock has been stopped in any quarter or overtime when there is a new control of the ball for either team and there are fewer than 14 seconds on the game clock.

The shot clock signal neither stops the game clock or the game, nor causes the ball to become dead, unless a team is in a control of the ball.