- RULE ONE – THE GAME
- 1. Definitions
- 1.1. Basketball game
- 1.2. Basket: opponents'/own
- 1.3. Winner of a game
- 1. Definitions
- RULE TWO – COURT AND EQUIPMENT
- 2. Court
- 2.1. Court
- 2.2. Floor
- 2.3. Backcourt
- 2.4. Frontcourt
- 2.5. Lines
- 2.5.1. Boundary line
- 2.5.2. Centre line, centre circle and free-throw semi-circles
- 2.5.3. Free-throw lines, restricted areas and free-throw rebound places
- 2.5.4. 3-point goal area
- 2.5.5. Team bench areas
- 2.5.6. Throw-in lines
- 2.5.7. No-charge semi-circle areas
- 2.6. Position of the scorer's table and substitution chairs
- 3. Equipment
- 2. Court
- RULE THREE - TEAMS B-1
- 4. Teams B-1
- 4.1. Definition
- 4.1.1.
- 4.1.2.
- 4.1.3.
- 4.1.4.
- 4.2. Rule
- 4.2.1.
- 4.2.2.
- 4.2.3.
- 4.3. Uniforms B-1
- 4.3.1. B-1
- 4.3.2.
- 4.3.3.
- 4.4. Other equipment
- 4.4.1.
- 4.4.2.
- 4.4.3.
- 4.4.4.
- 4.4.5.
- 4.1. Definition
- 5. Players: Injury and assistance
- 5.1.
- 5.2.
- 5.3.
- 5.4.
- 5.5.
- 5.6.
- 5.7.
- 5.8.
- 6. Captain: Duties and powers
- 6.1.
- 6.2.
- 7. Head coach and first assistant coach: Duties and powers
- 7.1.
- 7.2.
- 7.3.
- 7.4.
- 7.5.
- 7.6.
- 7.7.
- 7.8.
- 7.9.
- 7.10.
- 4. Teams B-1
- RULE FOUR - PLAYING REGULATIONS A-10 B-29
- 8. Playing time, tied score and overtime B-1
- 8.1.
- 8.2.
- 8.3.
- 8.4.
- 8.5.
- 8.6.
- 8.7. B-1
- 8.8.
- 8.9.
- 9. Start and end of a quarter, overtime or the game B-3
- 9.1.
- 9.2. B-1
- 9.3.
- 9.4.
- 9.5.
- 9.6.
- 9.7. B-2
- 10. Status of the ball A-3 B-3
- 10.1.
- 10.2. B-2
- 10.3. B-1
- 10.4. A-3
- 11. Location of a player and an official
- 11.1.
- 11.2.
- 12. Jump ball and alternating possession B-9
- 12.1. Jump ball definition B-2
- 12.1.1. B-1
- 12.1.2. B-1
- 12.2. Jump ball procedure B-3
- 12.2.1. B-1
- 12.2.2.
- 12.2.3. B-1
- 12.2.4. B-1
- 12.2.5.
- 12.2.6.
- 12.2.7.
- 12.2.8.
- 12.3. Penalty
- 12.4. Jump ball situation B-3
- 12.5. Alternating possession definition
- 12.6. Alternating possession procedure B-1
- 12.6.1.
- 12.6.2.
- 12.6.3.
- 12.6.4. B-1
- 12.6.5.
- 12.6.6.
- 12.1. Jump ball definition B-2
- 13. How the ball is played B-2
- 13.1. Definition
- 13.2. Rule B-2
- 13.3. Penalty
- 14. Control of the ball A-1
- 14.1. Definition
- 14.1.1.
- 14.1.2.
- 14.1.3.
- 14.1. Definition
- 15. Player in the act of shooting A-6 B-5
- 15.1. Definition A-3 B-4
- 15.1.1. A-1 B-2
- 15.1.2. A-1 B-1
- 15.1.3. A-1 B-1
- 15.1.4.
- 15.1.5.
- 15.1.6.
- 15.1. Definition A-3 B-4
- 16. Goal: When made and its value B-1
- 16.1. Definition B-1
- 16.1.1. B-1
- 16.1.2.
- 16.2. Rule
- 16.2.1.
- 16.2.2.
- 16.2.3.
- 16.2.4.
- 16.2.5.
- 16.1. Definition B-1
- 17. Throw-in B-5
- 17.1. Definition
- 17.1.1.
- 17.1.2.
- 17.2. Procedure B-5
- 17.2.1. B-2
- 17.2.2. B-2
- 17.2.3.
- 17.2.4. B-1
- 17.2.5.
- 17.2.6.
- 17.2.7.
- 17.2.8.
- 17.2.9.
- 17.2.10.
- 17.3. Rule
- 17.3.1.
- 17.3.2.
- 17.3.3.
- 17.4. Penalty
- 17.1. Definition
- 18. Time-out
- 18.1. Definition
- 18.2. Rule
- 18.2.1.
- 18.2.2.
- 18.2.3.
- 18.2.4.
- 18.2.5.
- 18.2.6.
- 18.2.7.
- 18.2.8.
- 18.3. Procedure
- 18.3.1.
- 18.3.2.
- 18.3.3.
- 18.3.4.
- 18.3.5.
- 18.3.6.
- 19. Substitution
- 19.1. Definition
- 19.2. Rule
- 19.2.1.
- 19.2.2.
- 19.2.3.
- 19.2.4.
- 19.2.5.
- 19.2.6.
- 19.3. Procedure
- 19.3.1.
- 19.3.2.
- 19.3.3.
- 19.3.4.
- 19.3.5.
- 19.3.6.
- 19.3.7.
- 19.3.8.
- 19.3.9.
- 20. Game lost by forfeit
- 20.1. Rule
- 20.2. Penalty
- 20.2.1.
- 20.2.2.
- 20.2.3.
- 21. Game lost by default
- 21.1. Rule
- 21.2. Penalty
- 21.2.1.
- 21.2.2.
- 8. Playing time, tied score and overtime B-1
- RULE FIVE - VIOLATIONS A-8 B-18
- 22. Violations
- 22.1. Definition
- 22.2. Penalty
- 23. Player out-of-bounds and ball out-of-bounds
- 23.1. Definition
- 23.1.1.
- 23.1.2.
- 23.2. Rule
- 23.2.1.
- 23.2.2.
- 23.2.3.
- 23.1. Definition
- 24. Dribbling
- 24.1. Definition
- 24.1.1.
- 24.1.2.
- 24.1.3.
- 24.1.4.
- 24.2. Rule
- 24.1. Definition
- 25. Travelling
- 25.1. Definition
- 25.1.1.
- 25.1.2.
- 25.2. Rule
- 25.2.1.
- 25.2.2.
- 25.1. Definition
- 26. 3 seconds
- 26.1. Rule
- 26.1.1.
- 26.1.2.
- 26.1.3.
- 26.1. Rule
- 27. Closely guarded player
- 27.1. Definition
- 27.2. Rule
- 28. 8 seconds A-1 B-3
- 28.1. Definition A-1 B-3
- 28.1.1. B-1
- 28.1.2. A-1 B-2
- 28.1.3.
- 28.1. Definition A-1 B-3
- 29. Shot clock A-2 B-1
- 29.1. Rule
- 29.1.1.
- 29.1.2.
- 29.2. Procedure A-2 B-1
- 29.2.1.
- 29.2.2.
- 29.2.3.
- 29.2.4. A-2 B-1
- 29.2.5.
- 29.2.6.
- 29.2.7.
- 29.2.8.
- 29.1. Rule
- 30. Ball returned to the backcourt A-3 B-3
- 30.1. Definition A-1 B-1
- 30.1.1.
- 30.1.2. A-1
- 30.2. Rule
- 30.3. Penalty
- 30.1. Definition A-1 B-1
- 31. Goaltending and Interference A-2 B-11
- 31.1. Definition B-1
- 31.1.1. B-1
- 31.2. Rules A-2 B-10
- 31.2.1.
- 31.2.2.
- 31.2.3.
- 31.2.4. B-4
- 31.2.5.
- 31.3. Penalty
- 31.3.1.
- 31.3.2.
- 31.3.3.
- 31.1. Definition B-1
- 22. Violations
- RULE SIX - FOULS A-7 B-10
- 32. Fouls
- 32.1. Definition
- 32.1.1.
- 32.1.2.
- 32.1.3.
- 32.1. Definition
- 33. Contact: General principles A-7 B-10
- 33.1. Cylinder principle
- 33.2. Principle of verticality
- 33.3. Legal guarding position
- 33.4. Guarding a player who controls the ball A-3 B-4
- 33.5. Guarding a player who does not control the ball
- 33.6. A player who is in the air
- 33.7. Screening: Legal and illegal
- 33.8. Charging A-1 B-1
- 33.9. Blocking A-1 B-2
- 33.10. No-charge semi-circle areas
- 33.11. Contacting an opponent with the hand(s) and/or arm(s) A-1
- 33.12. Post play
- 33.13. Illegal guarding from the rear B-2
- 33.14. Holding
- 33.15. Pushing A-1 B-1
- 33.16. Fake being fouled
- 34. Personal foul
- 34.1. Definition
- 34.1.1.
- 34.1.2.
- 34.2. Penalty
- 34.2.1.
- 34.2.2.
- 34.2.3.
- 34.1. Definition
- 35. Double foul
- 35.1. Definition
- 35.1.1.
- 35.1.2.
- 35.2. Penalty
- 35.1. Definition
- 36. Technical foul
- 36.1. Rules of conduct
- 36.1.1.
- 36.1.2.
- 36.1.3.
- 36.1.4.
- 36.1.5.
- 36.2. Definition
- 36.2.1.
- 36.2.2.
- 36.2.3.
- 36.2.4.
- 36.2.5.
- 36.3. Penalty
- 36.3.1.
- 36.3.2.
- 36.1. Rules of conduct
- 37. Unsportsmanlike foul
- 37.1. Definition
- 37.1.1.
- 37.1.2.
- 37.2. Penalty
- 37.2.1.
- 37.2.2.
- 37.2.3.
- 37.2.4.
- 37.1. Definition
- 38. Disqualifying foul
- 38.1. Definition
- 38.1.1.
- 38.1.2.
- 38.2. Violance
- 38.2.1.
- 38.2.2.
- 38.2.3.
- 38.2.4.
- 38.2.5.
- 38.2.6.
- 38.3. Penalty
- 38.3.1.
- 38.3.2.
- 38.3.3.
- 38.3.4.
- 38.1. Definition
- 39. Fighting
- 39.1. Definition
- 39.2. Rule
- 39.2.1.
- 39.2.2.
- 39.2.3.
- 39.3. Penalty
- 39.3.1.
- 39.3.2.
- 39.3.3.
- 39.3.4.
- 39.3.5.
- 32. Fouls
- RULE SEVEN - GENERAL PROVISIONS B-1
- 40. 5 fouls by a player
- 40.1.
- 40.2.
- 41. Team fouls: Penalty
- 41.1. Definition
- 41.1.1.
- 41.1.2.
- 41.1.3.
- 41.2. Rule
- 41.2.1.
- 41.2.2.
- 41.1. Definition
- 42. Special situations
- 42.1. Definition
- 42.2. Procedure
- 42.2.1.
- 42.2.2.
- 42.2.3.
- 42.2.4.
- 42.2.5.
- 42.2.6.
- 42.2.7.
- 42.2.8.
- 43. Free throws B-1
- 43.1. Definition
- 43.1.1.
- 43.1.2.
- 43.2. Rule B-1
- 43.2.1.
- 43.2.2.
- 43.2.3.
- 43.2.4.
- 43.2.5. B-1
- 43.2.6.
- 43.3. Penalty
- 43.3.1.
- 43.3.2.
- 43.3.3.
- 43.1. Definition
- 44. Correctable errors
- 44.1. Definition
- 44.2. General procedure
- 44.2.1.
- 44.2.2.
- 44.2.3.
- 44.2.4.
- 44.2.5.
- 44.2.6.
- 44.3. Special procedure
- 44.3.1.
- 44.3.2.
- 44.3.3.
- 40. 5 fouls by a player
- RULE EIGHT - REFEREES, TABLE OFFICIALS, COMMISSIONER: DUTIES AND POWERS A-1 B-2
- 45. Referees, table officials and commissioner
- 45.1.
- 45.2.
- 45.3.
- 45.4.
- 45.5.
- 45.6.
- 45.7.
- 46. Crew chief: Duties and powers
- 46.1.
- 46.2.
- 46.3.
- 46.4.
- 46.5.
- 46.6.
- 46.7.
- 46.8.
- 46.9.
- 46.10.
- 46.11.
- 46.12.
- 46.13.
- 46.14.
- 47. Officials: Duties and powers
- 47.1.
- 47.2.
- 47.3.
- 47.4.
- 47.5.
- 47.6.
- 47.7.
- 47.8.
- 48. Scorer and assistant scorer: Duties
- 48.1.
- 48.2.
- 48.3.
- 49. Timer: Duties B-1
- 49.1.
- 49.2. B-1
- 49.3.
- 49.4.
- 50. Shot clock operator: Duties A-1 B-1
- 50.1.
- 50.2.
- 50.3.
- 50.4.
- 50.5. A-1 B-1
- 45. Referees, table officials and commissioner
- APPENDIX A-B-C-D-E-F
- A. APPENDIX A - REFEREES’ SIGNALS
- A.1.
- A.2.
- A.3.
- B. APPENDIX B - THE SCORESHEET
- B.1.
- B.2.
- B.3.
- B.3.1.
- B.3.2.
- B.3.3.
- B.3.3.1.
- B.3.3.2.
- B.3.3.3.
- B.3.4.
- B.4.
- B.4.1.
- B.4.2.
- B.4.3.
- B.4.4.
- B.5.
- B.6.
- B.7. Time-outs
- B.7.1.
- B.7.2.
- B.8. Fouls
- B.8.1.
- B.8.2.
- B.8.3.
- B.8.3.1.
- B.8.3.2.
- B.8.3.3.
- B.8.3.4.
- B.8.3.5.
- B.8.3.6.
- B.8.3.7.
- B.8.3.8.
- B.8.3.9.
- B.8.3.10.
- B.8.3.11.
- B.8.3.12.
- B.8.3.13.
- B.8.3.14.
- B.8.4.
- B.9. Team fouls
- B.9.1.
- B.9.2.
- B.9.3.
- B.10. The running score
- B.10.1.
- B.10.2.
- B.10.3.
- B.11. The running score: Additional instructions
- B.11.1.
- B.11.2.
- B.11.3.
- B.11.4.
- B.11.5.
- B.11.6.
- B.11.7.
- B.12. The running score: Summing up
- B.12.1.
- B.12.2.
- B.12.3.
- B.12.4.
- B.12.5.
- B.12.6.
- B.13. Head coach's challenge
- B.13.1.
- C. APPENDIX C - PROTEST PROCEDURE
- C.1.
- C.2.
- C.3.
- C.4.
- C.5.
- C.6.
- D. APPENDIX D - CLASSIFICATION OF TEAMS
- D.1. Procedure
- D.1.1.
- D.1.2.
- D.1.3.
- D.1.4.
- D.2. Examples
- D.2.1. Example 1
- D.2.2. Example 2
- D.2.3. Example 3
- D.2.4. Example 4
- D.2.5. Example 5
- D.2.6. Example 6
- D.2.7. Example 7
- D.3. Forfeit
- D.3.1.
- D.3.2.
- D.3.3.
- D.3.4.
- D.4. Home and away games (aggregate score)
- D.4.1.
- D.4.2.
- D.4.3.
- D.4.4.
- D.5. Examples
- D.5.1.
- D.5.2.
- D.5.3.
- D.5.4.
- D.5.5.
- D.5.6.
- D.1. Procedure
- E. APPENDIX E - MEDIA TIME-OUTS
- E.1. Definition
- E.2. Rule
- E.2.1.
- E.2.2.
- E.2.3.
- E.2.4.
- E.3. Procedure
- E.3.1.
- E.3.2.
- E.3.3.
- E.3.4.
- F. APPENDIX F - Instant Replay System
- F.1. Definition
- F.2. Procedure
- F.2.1.
- F.2.2.
- F.2.3.
- F.3. Rule
- F.3.1.
- F.3.2.
- F.3.3.
- F.4. Head coach's challenge
- F.4.1.
- F.4.2.
- A. APPENDIX A - REFEREES’ SIGNALS
The timer shall be provided with a game clock and a stopwatch and shall:
• Measure playing time, time-outs and intervals of play.
• Ensure that the game clock signal sounds very loudly and automatically at the end of a quarter or overtime.
• Use any means possible to notify the referees immediately if his/her signal fails to sound or is not heard.
• Indicate the number of fouls committed by each player by raising, in a manner visible to both head coaches, the marker with the number of fouls committed by that player.
• Notify a referee immediately when 5 fouls have been charged against any player.
• Operate the team foul markers, each one positioned on either side of the scorer’s table nearest to the bench of the team. The team foul marker shall show the current number of team fouls and shall be fully in red, with no number visible, after the ball becomes live again after the fourth team foul in a quarter.
• Effect substitutions.
• Effect time-outs. He/she must notify the referees of the time-out opportunity when a team has requested a time-out.
• Sound his/her signal only when the ball becomes dead and before the ball becomes live again. The sound of his/her signal does not stop the game clock or the game nor cause the ball to become dead.
The timer shall measure playing time as follows:
• Start the game clock when:
▬ During a jump ball, the ball is legally tapped by a jumper.
▬ After an unsuccessful last free throw and the ball continues to be live, the ball touches or is touched by a player on the court.
▬ During a throw-in, the ball touches or is legally touched by a player on the court.
• Stop the game clock when:
▬ Time expires at the end of a quarter and overtime, if not stopped automatically by the game clock itself.
▬ A referee blows his/her whistle while the ball is live.
▬ A field goal is scored against a team which has requested a time-out.
▬ A field goal is scored when the game clock shows 2:00 minutes or less in the fourth quarter and in each overtime.
▬ The shot clock signal sounds while a team is in control of the ball.
The timer shall measure a time-out as follows:
- Starting the stopwatch immediately when the referee blows his/her whistle and gives the time-out signal.
- Sounding his/her signal when 50 seconds of the time-out have elapsed.
- Sounding his/her signal when the time-out has ended.
The timer shall measure an interval of play as follows:
• Start the stopwatch immediately when a previous quarter or overtime has ended.
• Notify the referees before the first and third quarter when 3 minutes and 1.5 minutes remain until the beginning of the quarter.
• Sound his/her signal before the second and fourth quarter and each overtime when 30 seconds remain until the beginning of the quarter or overtime.
• Sound his/her signal and simultaneously stopping the stopwatch immediately when an interval of play has ended.